Returning to REZ

230px-RezBoxArt

A while back REZ was quite a bloggable game. And it may be a bit old hat to bring it up again, but I stumbled across this fascinatingarticle by Douglas Brown on its recursive interactions between visuals, audibles and references to other art.

“Abstract: Douglas Brown’s Rez: An Evolving Analysis dives into Tetsuya Mizuguchi’s ‘trance shooter’ to reveal how the game’s recursive dynamics – between sight and sound, rhythm and novelty, abstraction and representation – work to construct the player’s spatial and temporal experience.”

That and it opens with a Kandinsky quote. Win.

A great paper. On the denser, more academic side of things.

One Comment on “Returning to REZ”

  1. 1 Gary said at 5:42 pm on October 2nd, 2009:

    Wow — I haven’t thought about rez for a while. I really want to get the vibrating attachment thingy…

    How did you stumble across this article?


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