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Two articles have recently got me thinking about the interactions we are seeing between the visual elements of games and the aural. In this article on Osmos at Create Digital Music [via Critical Distance], Peter Kim discusses with its creators ...Read More

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Please - Just admire the simple beauty of these games. It's not often gamers - myself, at least - sit back and enjoy the aesthetics for aesthetics' sake. Enjoy! Trope (iPhone, Generative Music) Canabalt (iPhone, Semi Secret) Mirror's Edge (PC, XBox, PS3, EA) Osmos ...Read More

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My prediction: hell yes. Not only do Mac gamers have the official announcement that the Starcraft II beta will be warping in on OS X on Monday or Tuesday, but Valve has announced they're releasing the brand-new Steam UI on Monday. ...Read More

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After three-years and fourty-thousand checks of my email, the Starcraft II beta finally arrived. I guess one of the perks of keeping a blog is that you get access to the newest things in video games as they happen, like ...Read More

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A while back REZ was quite a bloggable game. And it may be a bit old hat to bring it up again, but I stumbled across this fascinatingarticle by Douglas Brown on its recursive interactions between visuals, audibles and references ...Read More

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RunMan: Race Around the World, For PC -- I saw Ikko Taniuchi perform last week. For those of you who aren't familiar with him, Taniuchi covers himself in paint and rolls around on a large canvas [1]. It's an exercise ...Read More